一.開局系數修改
用記事本打開游戲目錄commonstatic_modifiers.txt文件,在very_easy_player={中內容替換為以下語句:
global_manpower_modifier = 250global_tax_modifier = 250production_efficiency = 250trade_efficiency = 250overseas_income = 250infantry_cost = -5cavalry_cost = -5artillery_cost = -5bigship_cost = -5lightship_cost = -5galley_cost = -5build_cost = -5merchant_cost = -5colonist_cost = -5inflation_reduction = 100global_revolt_risk = -5badboy_limit = 100war_exhaustion = -5officials = 1000defensiveness = 100merchants = 100colonists = 100diplomats = 100missionaries = 100spies = 100government_tech_investment = 2500production_tech_investment = 2500trade_tech_investment = 2500land_tech_investment = 2500naval_tech_investment = 2500stability_investment = 2500max_war_exhaustion = 25global_spy_defence = 100prestige = 100badboy = -100legitimacy = 100merchant_compete_chance = 25colonist_placement_chance = 25missionary_placement_chance = 25spy_efficiency = 25land_morale = 100naval_morale = 100land_forcelimit_modifier = 25naval_forcelimit_modifier = 25army_tradition = 25navy_tradition = 25discipline = 1000reinforce_speed = 1000leader_fire = 100leader_shock = 100leader_siege = 100leader_naval_manuever = 100global_regiment_recruit_speed = -1global_ship_recruit_speed = -1
備注:修改每年增加官員數量merchants = 每年增加商人數量colonists = 每年增加移民數量diplomats = 每年增加外交數量missionaries = 每年增加傳教數量spies = 每年增加間諜數量officials = 每年增加行政官員數量
修改投資成本比例government_tech_cost_modifier = 減少行政投資成本production_tech_cost_modifier = 減少工業(yè)投資成本trade_tech_cost_modifier = 減少貿易投資成本land_tech_cost_modifier = 減少陸軍投資成本naval_tech_cost_modifier = 減少海軍投資成本stability_cost_modifier = 減少穩(wěn)定投資成本
修改全局收入比例global_tax_modifier = 稅務收入production_efficiency = 工業(yè)收入trade_efficiency = 貿易收入overseas_income = 海外收入global_manpower_modifier = 預備兵數
修改顧問投資數量government_tech_investment = 行政投資獲得點數production_tech_investment = 工業(yè)投資獲得點數trade_tech_investment = 貿易投資獲得點數land_tech_investment = 陸軍投資獲得點數naval_tech_investment = 海軍投資獲得點數stability_investment = 穩(wěn)定投資獲得點數
修改國家穩(wěn)定能力inflation_reduction = 增加抵抗通貨膨脹能力global_revolt_risk = 減少地方叛亂幾率max_war_exhaustion = 增加最大厭戰(zhàn)程度global_spy_defence = 增加抵抗間諜攻擊能力
修改國家發(fā)展能力prestige = 增加聲望badboy = 減少惡名
修改官員工作效率merchant_compete_chance = 增加商人成功幾率colonist_placement_chance = 增加移民成功幾率missionary_placement_chance = 增加傳教成功幾率spy_efficiency = 增加間諜成功幾率
修改國家軍事能力land_morale = 增加陸軍士氣naval_morale = 增加海軍士氣land_forcelimit_modifier = 增加陸軍上限naval_forcelimit_modifier = 增加海軍上限army_tradition = 增加陸軍傳統(tǒng)navy_tradition = 增加海軍傳統(tǒng)discipline = 增加訓練比例reinforce_speed = 增加補充速度
修改將領附加能力leader_fire = 增加步兵射擊leader_shock = 增加騎兵沖擊leader_siege = 增加炮兵圍攻leader_naval_manuever = 增加船只機動
修改購買單位成本infantry_cost = 減少步兵成本cavalry_cost = 減少騎兵成本artillery_cost = 減少炮兵成本bigship_cost = 減少大船成本lightship_cost = 減少小船成本galley_cost = 減少槳船成本build_cost = 減少建筑成本merchant_cost = 減少商人成本colonist_cost = 減少移民成本
二.修改游戲結束時間
用記事本打開游戲目錄commondefines.txt文件,將end_date = 1821.1.1替換為end_date =3000.1.1即可
三.加快科技發(fā)展速度(舉例中國)
用記事本打開游戲目錄commontechnology.txt文件,查找chinese,將該段替換為以下內容:
chinese = {modifier = 1.0start_level = 3cav_to_inf_ratio = 0.5}
四.單位修改
1.改變單位出現(xiàn)時間(舉例漢族八旗步兵)
用記事本打開游戲目錄commontechnologiesland.txt文件,查找enable =han_banner,將該句剪切至文件最頂上technology = { id =0的括號內,即可讓漢族八旗步兵在1300年即出現(xiàn)。
2.修改勢力擁有兵種(舉例修改明朝擁有兵種)
用記事本打開游戲目錄commoncountriesMing.txt文件,historical_units ={括號中的即使該勢力擁有的兵種,添加或減少即可。如希望漢族八旗步兵、綠營騎兵只有明朝擁有,則依次打開游戲目錄commoncountriesManchu.txt文件、qin.txt文件、wu.txt文件、xia.txt文件,刪除其間的han_banner和reformed_manchu_rifle語句即可,這樣做的意義在于防止修改兵種能力后,使計算機對手兵種也同步加強。
3.修改兵種能力(舉例漢族八旗步兵、綠營騎兵)
用記事本打開游戲目錄commonunitshan_banner.txt文件,將內容替換為:
# Han Banner Army
type = infantryunit_type = chinese
maneuver = 1000offensive_morale = 1000defensive_morale = 1000offensive_fire = 1000defensive_fire = 1000offensive_shock = 1000defensive_shock = 1000
用記事本打開游戲目錄commonunitsreformed_manchu_rifle.txt文件,將內容替換為:
# Reformed Manchu Rifle Tactics
type = cavalryunit_type = chinese
maneuver = 1000offensive_morale = 1000defensive_morale = 1000offensive_fire = 1000defensive_fire = 1000offensive_shock = 1000defensive_shock = 1000
4.修改兵種名稱(舉例漢族八旗步兵、綠營騎兵)
用記事本打開游戲目錄localisationtext.csv文件,查找漢族八旗步兵,替換為中國步兵。查找綠營騎兵,替換為中國騎兵。
備注:中國單位asian_arquebusier 亞洲火繩槍兵asian_charge_cavalry 亞洲沖擊騎兵asian_mass_infantry 亞洲征募步兵asian_musketeer 亞洲滑膛槍兵chinese_dragoon 亞洲龍騎兵chinese_footsoldier 亞洲攻擊步兵chinese_longspear 亞洲長矛步兵chinese_steppe 亞洲草原騎兵east_asian_spearmen 東亞矛兵east_mongolian_steppe 改良亞洲草原騎兵eastern_bow 東亞弓騎兵han_banner 漢族八旗步兵japanese_archer 亞洲長弓兵japanese_footsoldier 亞洲防御步兵japanese_samurai 日本騎馬武士manchu_banner 八旗騎兵mongolian_bow 弓騎兵reformed_asian_cavalry 改良亞洲騎兵reformed_asian_musketeer改良亞洲滑膛槍兵reformed_manchu_rifle 綠營騎兵

五.刪除派系
用記事本打開游戲目錄historycountriesMNG - Ming.txt文件,刪除下列內容:faction = templesfaction = enuchsfaction = bureaucrats
enuchs = 80
六.加快行軍速度(對計算機對手同樣有效,慎用)
用記事本打開游戲目錄commondefines.txt文件,替換相同條目內容:
10.0 #MDEF_INFANTRY_SPEED_,10.0 #_MDEF_CAVALRY_SPEED_,7.55 #_MDEF_ARTILLERY_SPEED_,60.0 #_MDEF_BIG_SHIP_SPEED_,100.0 #_MDEF_LIGHT_SHIP_SPEED_,40.0 #_MDEF_GALLEY_SPEED_,60.0 #_MDEF_TRANSPORT_SPEED_,
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